Match Video & Analysis
Your Match. Your Coverage
Point one wide camera at the pitch and run the whole match. Pitch Two turns that single shot into coverage worth watching — the full match or the clips out of it — and gives you the toolkit to turn what happened into training aids for next time.
What it does
One camera in, TV-style coverage out.
You already own the camera: one fixed, wide shot of the whole pitch. Pitch Two takes that footage and turns it into something worth watching — the whole match reframed to follow the play, or just the clips worth sending to a parent, a player, or the group chat. The same footage also becomes an analysis toolkit: the moments that mattered, pulled out as training aids for the next session.
How it works
Three steps, start to finish.
Film the whole match on one wide camera
Point one fixed, wide camera at the pitch and run it for the whole match. No second camera, no special rig — the one you already use.
The app finds the play
Pitch Two reads the footage in your browser and tracks the ball through the match, frame by frame.
Get coverage worth watching, and clips worth sending
Export the reframed match, or pull out just the clips worth sending — to a player, a parent, or the group chat.
Privacy
Your match video never leaves your laptop.
Every piece of processing — finding the ball, tracking it through the match, building the reframed video — happens in your browser, on your machine. We built it this way on purpose: for youth football, that's not a nice-to-have, it's a safeguarding answer. We hold your email address and your subscription details, so we can run your account — nothing about the match itself. We never see the video, not a frame of it, not even its filename.
What you need to run it
A laptop, a current browser, and a graphics card that supports WebGPU.
WebGPU is the setting that lets your browser do the processing itself, instead of sending your video to a server — it's the same thing that keeps your footage off our servers and off anyone else's. Most laptops from the last few years have it. Most phones, and older or budget machines, don't, yet.
- A current version of Chrome or Edge
- A graphics card that supports WebGPU
FAQ
Does my match footage ever leave my laptop?
No. Every piece of processing happens in your browser. We never see the video, never a frame of it, and never even its filename — all we hold is your account's email address and subscription details.
What camera do I need?
Whatever you already use to film matches — one fixed, wide camera on a tripod or a pole. There's no second camera to buy and no new hardware.
What do I need on my laptop to run it?
A current version of Chrome or Edge, and a graphics card that supports WebGPU. See "What you need to run it" above — it'll tell you honestly if your machine isn't there yet.
What happens when it can't find the ball?
It says so. A guess is never shown as if it were certain — low-confidence moments are labelled, so you always know what you're looking at.
What does it cost?
See Pricing for the plans — there's nothing to pay to find out.